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Invincible Super Man 3 Zambot

History
There once existed a planet called Beal, until it was destroyed by the mysterious entity known as Gaizok. The the few remaining survivors escaped to Earth and are divided into three families, named Jin, Kami and Kamikita respectively. When trying to start a new life, the famous "Jin Family ", prepared for the inevitable Gaizok the invasion of Earth and giant mechanical beasts known as" Mecha increases. "In order to defend their new home, three vehicles have been constructed which when combined form the mighty Zambot 3. The Jin family, must not only defend against attacks Gaizok, but also harsh criticism of the people they protect, who blame the family for the invasion of Jin in the first place.
Characters
Jin Family
Zambot 3 crew
Kappei Jin is the main character Zambot 3 and the pilot of the Zambird As / Zambo and control the main functions of the robot head. At 12 years old, is always Kappei eager to get into dangerous situations and high risk, either in battle against one of Mecha Gaizok shoots or against rival Kzuki. As a general provision for Kappei go to battle him in the execution times in an emotional dilemma, usually derived from civilian reaction against Beal-Seijin. Kappei is also very athletic and expert martial artist. His best friends are her pet dog robot, and the girls Chonishiki Aki and Michi. Of all the equipment, Kappei is the only member to survive the final battle, as Keiko Uchta and perish in a successful suicide attack, Chonishiki dies when his right leg Zambo Ace (which houses the cockpit) is destroyed, and the rest of the family died when their boat Jin burned while they are giving time Kappei escape.
Chonishiki Kappei is the mascot of akita inu robot, who along with co-drivers Zambird Kappei.
Kami is 15 years old Uchta and pilot of the diving. While more mature Uchta Kappei, which is almost as eager to go to battle, to the point that at the beginning of the series and Kappei Uchta to argue about who should be doing most of the fighting. Uchta has to deal with a family who is not involved in the fight against Gaizok as himself. In the final battle, he Keiko and die in a suicide attack successfully.
Kamikita Keiko is 14 and Zamba pilot. Kamikita ranch, Keiko hobbies are archery and horse riding. Although not as overtly aggressive as their male teammates, Keiko is if anything more willing to fight Gaizok, sometimes trying to pilot despite injury. While Keiko has the strongest convictions of the team, it is also perhaps the most emotionally vulnerable. One of the most famous lines Keiko is, "For Please, transform, and do not make a girl say 'please' "In the final battle and lose it in a suicide bombing Uchta successfully.
Another member Jin family
Heizaemon Kamikita is the grandfather of Keiko Beal and commander of the King.
Gengoroh Jin is the father of Kappei.
Kappei Jin Ichitaroh is of the older brother.
Humans
Shingo Kzuki is 13 and the leader of a local band of children. Shingo (often called Kzuki in the series) is essentially Kappei rivals, as both have tendencies when any more serious forms, such as fighting each other with anchors. As Kappei, Shingo is an expert in martial arts. Shingo is a civilian and not all pilot vehicles to combat Gaizok, but nevertheless stuck in the middle of the conflict both because of circumstances beyond their control and through their own actions. Shingo has a mother and a sister, Kaoru, which is very protective.
Kzuki Kaoru is the younger sister of Shingo. Unlike many others, Kaoru sees the family and in particular Jin Kappei as good people.
Aki is 12 and can be seen as Kappei love interest. " Along with her best friend Michi, Kappei often accompanies them on their adventures, both inside and outside Zambird. Aki is very sensitive and safe, and give you a few harsh words Kappei if necessary. To the same time, she is more impressed by the Kappei and Zambird. The book refers to Zambot Archives Aki and Michi as "Kappei Fan Club."
Michi is 12 years old and best friend Aki. Michi, like Aki, tends to follow Kappei for one reason or another. Shyer and quieter than Aki, Michi is usually concerned about what will happen every time he does something dangerous Kappei / stupid. The book refers to Zambot Archives Aki and Michi as "Kappei Fan Club."
Gaizok
Gaizok is the mysterious entity responsible for the destruction of the planet Beal. Try doing the same on Earth as it did with Beal, and perhaps other planets as well. Nobody knows the true motives Gaizok or even his true identity, including his subordinate, the murderer of the butcher.
Killer the Butcher is the most prominent villain in Zambot 3. Butcher is responsible for sending Mecha rises to attack Earth, particularly in Japan. Butcher is a rather eccentric villain, and is constantly falling into luxuries, whether eating endless amounts meat, trying on jewelry and trying to soak up the sun despite being within the Bandok. However, it does this extravagance in a less ruthless. Butcher was sent to kill human beings, and that's exactly what we intend to do. Butcher's headquarters is the powerful mobile fortress, Bandok.
Gizzo is the right hand of the butcher and field commander comes with fiendish plots. Unlike Butcher takes his job very seriously and is very thin, but still just as cruel. Gizzo is often the scapegoat the butcher every time something goes wrong.
Baretta is a field commander near Gizzo identical with the exception of muscle and has scars on his face.
Is the designer Zubutar Bandok Mecha-chief of the increases.
Snai Sworders are small snail-recognition robots used by Butcher noted battles. They do not possess any offensive capabilities.
Bandok space is four-legged robot fortress commanded by Butcher. For the first nine episodes that serve only as a venue near Earth orbit, where it increases the Mecha- produced. In episode ten will reach the Earth and releases a series of tanks to defend Belter. After-Boost Mecha Tracid destroyed, Zambot three attempts to attack only one barrier to deflect. In the next episode is forced to flee into space after being destroyed internally by Zambo Ace. Back to Earth in episode 18 as the installation Home for the conversion of human beings living in the bombs, remaining under water for more than 1200 meters below the surface to discover its location Zambot 3. The head appears and begins firing torpedoes Zambot extremely large three of his mouth and stops the attack of the Moon with an energy barrier. Was withdrawn back into space in episode 19 after large amounts of damage and the energy barrier to be destroyed by the Moon Zambot three of attack and destruction of Mecha-Boost Gaidar. In episode 21, the Bandok uses more than two thousand pounds space and eyeballs homing missile nose cones to call Gaizok missiles to attack the king Beal nears for Jin family final battle. When the king is close enough Beal, each branch of the Canyon Bandok Bandok fires a presumably as powerful as the ion cannon. After Beal rams second in the bottom of the main body is ultimately destroyed his head that all that remains. In their final battle in episode 22 piloted by chief fire Butcher Bandok missiles and laser eye only for it to be topped by the ion cannon.
Red and Blue Knight Deathcain Heldyne Knight are the two gentlemen of sealing Gaizok within the Bandok as their guardians. Both appear in episode 22 after most of the Bandok was destroyed, Butcher is forced into battle with these two gentlemen Gaizok Death personified as a last resort. Both appear as European knights on horseback. Each is armed with a small round shield that lightning fires can be combined to a very bright flash throwing swords and clubs, but has a sword while Deathcain Heldyne has a double sided spear.
Mecha-increasing
Mecha-Boost Domir: Appears in episode 1. It appears as a humanoid with a chicken head and arms of the octopus. Uses tentacles armed with axes, explosions of energy fired from the mouth, twin missiles, hips, you can extend your body using the elastic middle section also serves as the weak point. Killer The butcher said it was only a type of recognition.
Mecha-Boost Zidobirar: Appears in episode 2. It appears as a large flying lizard with the torso and arms of a human being credited with axes style pendulum to the hands that can be launched. After arriving on Earth via a meteor, it burrows underground and launches fireballs of high precision the mouth that can even curve to reach its goal. Also armed with a horn on the forehead and each side of your steering wheel and a tail mace. The neck of the torso humanoid serves as the weak point and fire a beam of energy can be used to detonate green short-range missiles before they reach and triggers a sonic cannon blue.
Mecha-Boost Gabidan: Appears in episode 3. The first stage appears as a humanoid with a bird head and neck that can extend over long distances, wings Bird, Meathook claws for hands and feet, and a face in his chest. Travel by levitation in a cumulonimbus cloud (most likely Yunque class) and shoots a beam of freezing of the mouth in his chest that instantly turns humans and buildings in ice, making them extremely fragile. Second stage, like a phoenix with a large eye on your chest. It is armed with the red beam generated from the mouth and a long range flamethrower mouth also.
Mecha-Boost Doyozurar: Appears in episode 4. Apppears like a tick with tentacles armed with tweezers legs and a mouth with tentacles with a face. Use your legs six tentacles to destroy the structures, while levitated and then uses suction to literally suck the objects and opponents of same. mouth with tentacles armed with a flamethrower and missiles and can use its own teeth for fast attacks. You can rotate your body extremely rapidly to form a tornado and leaking underground burrow quickly. Doyozurar reappears in episode 20 with any name of Mecha-Boost, and Anmosgar Garuchak.
Mecha-Boost Garunge: Appears in episode 5. It appears as a fly with a plate-like pedal around your neck using more late to protect the head and a gun in each shoulder. Armed with fireballs from his mouth, you can use the pedal as a dish can become a horn while protecting the head in a similar way Gabura from the original Ultraman, a thick shell that can deflect laser regular attacks and projectiles, and break the cutter Zambo, can launch missiles from the guns on their shoulders, and emit electrical impulses of your body. Its internal structure becomes its wings, while retracted.
Mecha-Boost Elegin: Appears in episode 6. Its tail appears as a yellow flower with tentacles instead of pedals, the rest of the body is like a turtle, except with a steering wheel shells and a knife in each foreleg. Armed with an interfering signal, black toxic gas of its tentacles, you can launch your drives Buzzsaw purple flower that act as boomerangs, launch missiles from the front of its shell, which can be replaced with large peak bone-like rays and emits toxic gas of his mouth. You can also swim very fast under water for quick getaways, levitate, and is regenerated from the attacks, provided that the compartments of energy in the back and tail are working.
Mecha-Boost Kumoganira: Appears in episode 7. It appears as a six-legged crab with a shower nozzle comes from the mouth. Armed with highly flammable gas purple fireballs and electricity networks of the nozzle, thorny ropes of each claw that can emit light, a missile launcher in the front also can fire exercises are rather weak, and the claws thick enough to block Zambot Buster. It moves entirely through the use of levitation.
Mecha-Boost Garuchak: Appears in episode 8. It appears as a demonic bat wings on their arms that give flight in the upper half and a medusa with a face and two squid tentacles whip in the lower half. Armed with a powerful flamethrower from the mouth of the head in his upper body, the skin is covered with a metal alien that can deflect or redirect attacks, sound waves of the wings on his arms and missile fire from the mouth in the lower half. It can be destroyed if you hit the inside of the mouth in the upper half. Garuchak reappears in episode 20 with an unnamed Mecha-Boost, and Anmosgar Doyozurar. Unlike the first version of this file is to carry out fire balls instead of missiles in the mouth in the lower half.
Mecha-Boost Anmosgar: Appears in episode 9. It appears as a dog-eared turtle, masks each of his arms that can be launched as projectiles, and a tank from the waist down. Armed with a strong gas freezing of the mouth and turn your body pumps highly magnetic hydrogen timed if destroyed by burning. They can fly and reform itself, if the polarity of their pumps are not balanced. Anmosgar again to appear in episode 20 with an unnamed Mecha-Boost, and Garuchak Doyozurar
Mecha-Boost Tracid: Appears in episode 10. It appears as a two-headed robot with two guns scalp each dome, large arrowheads right hand and a drill for the left hand, and treads the foot of each leg. Able to break your body to down as well as reforms in the double-barrel tanks Tanks Belter called tanks that can fire missiles and lasers, missiles can fire projectiles very strong double-barreled cannon on top of each head, has a thick armor of the tank to screen for normal attacks, you can regenerate your hand drilling hand after the shot, and arrowhead can be started while connected to a power that is downloaded everything that grabs the tip of arrow. Tracid reappears in episode 20 with Doyozurar, Garuchak, Anmosgar and yet, unlike the others, is transported to Earth using an unnamed Mecha-Boost and combines Belter from tanks after King Beal's Ion Cannon destroys it. Unlike the first version, it can fly.
Vibronic Mecha-Boost: Appears in episode 11. It appears as a plesiosaur with tank treads on his shoulders, a tail capable of extending hub of constriction, and a hose from his mouth. Armed with a flamethrower in his mouth Hose, missiles on the front fenders, tank treads spread like whips that emits electricity and tail, and a beam energy from his eyes to destroy missiles. It moves entirely through the use of levitation.
Mecha-Boost Mogundar: Appears in episode 12. Appears as a drill elehpant instead of a trunk and a hole in his scalp, ears large shovels and tongs, the holes around the front legs which are presumably missile pods, treads for the deposit of the feet and a tail plate. Armed with an armor that allows him to survive crashing from orbit, missiles from his mouth, both exercises on your face can regenerate after launch and explode like bombs, and if they can regenerate itself to pieces in Mecha-Boost Harinder. You can jump very high the air using their powerful legs.
Mecha-Boost Harinder: Appears in episode 12. Appears very similar to Anguirus except with jaws on the mouth, five horns, three of which are in the nose and tank treads for feet. Armed with picks up his shell tip that regenerate after being released and can turn very quickly to a flood attack.
Mecha-Boost Dabongar: Appears in episode 13. It appears as a humanoid with face in his chest with exercises for eyes and a mouth with big teeth and triangular two claws for hands, a fan to the head, two electrodes on the scalp to create an electrical barrier, and skateboard-like wheels on each foot. Armed with arms extensible to provide greater distance tweezers, a flamethrower of the mouth in his chest and comb-shaped missiles, can deliver electricity from their claws, and the fan head can fire a volley of arrows of energy.
Mecha-Boost Kamezon: Appears in episode 14. It appears as a turtle with tentacles and a flower with face and carnivorous teeth on his back and has rocket engines for its hind legs. Armed with a red acid in the mouth, it uses its tentacles to strike at targets, can firing rockets from his chest, and has sharp claws of the toes.
Mecha-Boost Deskamel: Appears in episode 15. It appears as a tyrannosaur with spikes along the back of its long neck that can be used as missiles to regenerate after being launched and a flame on the tip of its tail that do not fade, even under water. Armed with three guns on the back, torpedo launchers his abdomen, an oval laser on his scalp, two rocket launchers on his chest, and a flamethrower in his mouth.
Mecha-Boost BuuBon: Appears in episode 16. It appears as a jellyfish with a carrier of your head. Armed with a team of mechanical sharks, including one about 130 feet long, long extensible tentacles, green energy bolts from his head and his helmet is capable of deflecting Zambot Zambot 3 Cutter. The lower part serves as their weakness, a single attack temporarily disable your levitation.
Mecha-Boost Hirayangar: Appears in episode 17 with four unnamed up mechanisms. It appears as a humanoid with rocket engines the waist down, sharp claws for hands, a mouth fly trap for a torso, and a series of eye connected to the very thin stems. Armed with teeth capable of breaking Zambot grip, eye can emit flashes of light, the hands can emit red lightning bolts on sharp claw of a target, can spark a meteor shower of rubber on the bottom, large rockets and fire from the mouth muscipula on its torso. It moves entirely through the use of levitation.
Mecha-Boost kurage: Appears in episode 18. It appears as a pear humanoid face with a bird on his torso and has tentacles for hair and fingers. Armed with green energy bolts from his eyes, tentacles can regenerate finger launched after the highly power as bars, can rotate about tentacles to deflect the missiles, can deliver electricity to grab a goal, and can Power tornado forming a bottom to fly faster. Capable of flight and swimming.
Mecha-Boost Gorgas: Appears in episode 19. Appears as a Mantis with a lid for the bottom that allows you to swim to the surface of twelve thousand feet to the surface in seconds, and flight drill in the bottom of the top, and has wing-like structures instead of claws. Armed with his eyes red laser used for the destruction of objects or flashing very bright. You can also withdraw his upper half to use his lower half as superior as a weapon.
Mecha-Boost Gaidar: Appears in episode 19. It appears as a golem queue with a trident. Armed with red laser, presumably identical to Gorgas members amputees and can regenerate in seconds.
Mecha-Boost Dangarun: Appears in episode 21. It appears as a bull with a humanoid jet wings and a big gun in the back that fires cannonballs, a club droppable of the tail, and two small particle cannons on his shoulders to launch electric energy beams to destroy enemies and rivals an atomic level with the attack of the Moon. After the release, the club can kick tail prickly edges closer wired goal elastic
Mecha-Boost Zonder: Appears in episode 21. Appears as a four-armed humanoid with a bird's head and mullet. Armed with four rapiers. Zonda is renamed the Super Robot Wars series as to avoid confusion Zondi with Zondars of GaoGaiGar.
Weapons and Vehicle Mechanic
Beali Machines
Zambot 3
Zambot 3, along with King Beal, are the primary defenses against Gaizok invasion. Zambot three forms when Zambird, dive and Zamba combined by a sequence called Zambot combination. There is a separate cabin for each pilot. In the final battle Zamba the plunge and was destroyed in suicide bombing Keiko Uchta and success, and the Zambo Ace is damaged beyond repair.
Height: 60 meters
Weight: 500 tons
Output: 350,000 horsepower (260 MW)
Power source: ion energy
Major weapons
Arm Punch – Retaining the release of the cuffs Dip, Zambot three fires his fist in the fashion typical super robot.
Teisatsu Regon Mecha (Mecha Regon Recognition) – 3 Zambot hold off Zamba cameras.
Zambot Grap – A pair of sai that may also participate in the handles to become a double-sided wand, Zambot remains, and the sword of a knife, Zambot. The variations are often used one after another and adapt to different situations.
Buster Missiles – Missiles fired from pods on the sides of the legs of Zambot 3.
Zambot Buster – The pods on the side of the legs are thrown as Zambot three shuriken, and often hit the enemy twice.
Moon Attack – The energy is obtained from hands Zambot three of the moon on the forehead is. A power attack, crescent moon-shaped flies to the target, multiplying, and surrounded, and then recombine and make a hole in the crescent through the target.
Weaknesses: Zambot 3 has very few obvious design flaws, but is more prominent than his armor begins to fail when in waters deeper 7000 meters.
Zambird / as Zambo
Pilot: Jin Kappei Zambird is a high-speed air vehicle is capable of going faster than Japan's aircraft Combat Self-Defense Force. Zambird can transform into the humanoid Zambo Ace. main armament is its Zambo Zambo Ace Magnum. Zambird mainly forms the head and inside the Zambot torso 3 and has two cabins, with Kappei Chnishiki on the left and on the right (which ultimately leads to the disappearance of the latter).
Main arms
"Zambird '
Shaker Horn: A laser that shoots out of the satellite dish on top of Zambird.
50mm Vulcans: Fired by the front of Zambird.
Missiles
Rockets
"Zambo Ace '
Zambo Magnum: A large weapon which can be equipped with different parties to form not only a magnum, but also a sniper rifle and rocket launchers.
Dip
Pilot: Kami Uchta tank dive is a vehicle like that has the power to most of the blows of the three parts of Zambot 3. Dip external forms of the torso and arms of Zambot 3, as evidenced by the large fists to sit on Dip the top.
Major weapons
Giant Canyon
Missiles
Arm Punch: Dive fires his fist.
Drill Missile
Zamba
Pilot: Keiko Zamba Kamikita functions both as an attack and support vehicle. Besides having their own weapons for the attack, it also carries spare ammunition Zamba and Magnums of Zambo Zambo Ace, as well as remote control cameras for reconnaissance. Zamba main ways Zambot legs 3, and is also responsible for Monitoring balance and distribution of energy throughout the entire robot.
Major weapons
Laser Base
Fire Base
Missiles
Teisatsu Mecha Regon: Remote Spy Cameras
Categories: Anime series | Mecha anime and manga | Super Robots | Anime of 1977 | Japanese television series | Anime appears in Super Robot Wars series categories | SunriseHidden: Articles containing Japanese text About the Author

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